

If a substitute breaks in the middle of a multi-strike move, the move will continue hitting the Pokémon that was behind the substitute. *: These cannot hit a substitute in Pokémon Stadium HP-draining moves have had a complicated evolution across the generations:Ĭan affect a substitute (all but Dream Eater) Enigma Berry and damage-reducing Berries (such as Occa Berry) will not trigger if a move hits a substitute. Rage, Bide, Counter, Metal Burst, and Mirror Coat will not count damage done to a substitute (except in Generations I and II, see below). Berserk Gene and confusion-inducing Berries (such as Figy Berry) will confuse the owner of a substitute (except in Generation IV), and Effect Spore and other status condition-inducing Abilities will function normally.
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(Some moves have changed regarding whether they fail or bypass a substitute for those moves, refer to the list of unaffected moves below.)Ĭreating a substitute will free its owner from all effects of binding moves, but it does not change any other conditions, so a Pokémon that was drowsy can still fall asleep behind a substitute.Ī substitute does not protect the owner from effects originating from itself. (Because they have a protected effect: Bug Bite, Clear Smog, Covet, Incinerate, Knock Off (damage can still double), Pluck, Smelling Salts, Thief, Wake-Up Slap, trapping moves).Circle Throw, Dragon Tail, Fling, Smack Down.These damaging moves will not have any effect besides damage if the target has a substitute: Sky Drop will also fail if the target has a substitute. (Because they have a protected effect: Bestow, Embargo, Flatter, Psycho Shift, Switcheroo, Trick, Yawn, trapping moves).Copycat, Gastro Acid, Heal Block, Lock-On, Mind Reader, Nightmare, Pain Split, Worry Seed.These status moves will also fail if the target has a substitute: A Pokémon with Infiltrator can also successfully use any move except Transform or Sky Drop on a Pokémon behind a substitute (since Generation VI). Certain moves ignore substitutes most notably, this includes all sound-based moves (such as Growl). This protection covers moves as well as some Abilities like Intimidate and Poison Touch and items like King's Rock and Sticky Barb but not Synchronize, Pickpocket, or the Wonder Launcher's Item Drop. and effects involving the owner's held item.all status conditions ( poison, burn, paralysis, freeze, and sleep) and confusion (with some exceptions in Generation I: see below).(Most effects are not affected by their user's substitute.) A substitute protects from: Snatch will steal the effect of Substitute when it is used.Ī substitute also protects its owner from certain effects caused by other Pokémon. Tidy Up will remove all substitutes from both sides of the field.

A substitute can be passed by Baton Pass with the HP it has remaining. It will also disappear if its owner leaves the field. The substitute will break when it loses all of its HP. Any damage not directly from another Pokémon's attack (such as recoil damage or ongoing status conditions) will ignore the substitute. (This includes the damaging turns of Future Sight and Doom Desire.) All damage factors use the owner's current stats (including maximum HP) and other traits. If a Pokémon has a substitute and is attacked by another Pokémon, the substitute takes any damage instead. Substitute will fail if used by Shedinja (who only has 1 HP). This move fails if the user already has a substitute or if losing the required HP would cause the user to faint.
